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THE DAILY CARD TABLE CDGUYUE.COM PLAY AT YOUR PACE

A COLUMN OF POSSIBILITIES · A FRESH LOOK AT THE FAMILIAR

2 Suits

Leave yourself somewhere to rearrange the hearts and spades. Leave no empty columns when you are ready for the next stock deal.

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Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

Spades and hearts

On this website, the following points apply. This mode uses 104 cards divided between spades and hearts. You still need eight complete same-suit runs to finish the game. The two-suit layout begins with ten columns and fifty cards in the stock. Each rank appears four times in each suit.

Build a descending column

Here is what to know. Check both rank and suit before trying to move several cards together. A card may land on an exposed card exactly one rank higher, regardless of suit. A mixed-suit build does not become a movable group merely because its ranks descend. A six of hearts can therefore sit on a seven of spades.

Keep the suit together

On this website, the following points apply. You may still move a smaller same-suit segment from the bottom of the column. You can select the first card of that group to move every card below it. A suit change inside the selected cards stops the group from moving together. A movable group is a face-up descending sequence containing only one suit.

Complete a run

On this website, the following points apply. A complete sequence must run from King to Ace in one suit. The game removes a qualifying sequence automatically and updates the run counter. A red-and-black King-to-Ace column does not count as a completed run. Both suits contribute to the total of eight runs needed to win.

Untangle the tableau

Keep these details in mind. Plan how you might separate that mixed build before extending it further. A temporary mixed-suit move can expose a hidden card or release an empty column. An empty column can hold one segment while you reconnect the remaining cards. Matching suits often reduces the number of individual moves needed later.

Keep room to work

Keep these details in mind. Moving a King into a spare column can make space, but the King cannot later land on another rank. You can sometimes return a shorter segment to its original column after exposing a useful card. Any legal movable group can occupy an empty column. Fill every empty column before requesting another stock deal.

Choose a stock deal

Keep these details in mind. Each stock deal adds one face-up card to every column. The new cards can create matching suit connections or block existing ones. Five such deals are available at the beginning of the game. Review exposed moves and empty-column plans before using the stock.

Compare alternatives

On this website, the following points apply. The timer is not rewound when you undo. Undo can reverse a stock deal as well as a normal card move. Use Replay if you want to restart the same shuffled deal from the beginning. Undo also restores cards that were turned over or collected by the reversed action.

A steadier approach

Here is what to know. Revealing hidden cards gradually broadens your choices. One-suit experience helps with rank order, but two suits adds a separate suit constraint for group movement. A suggested move is a possibility to investigate rather than a guaranteed route to victory. Keeping several short matching runs can be easier to manage than one long mixed run.

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Resume this difficulty

New game replaces the current two-suit deal with a fresh shuffle. Two-suit progress is stored separately from one-suit and four-suit progress in this browser. Turning off local saving removes stored game progress and statistics on this domain. The game can still run for the current visit when browser storage is unavailable.